[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 卡西米尔2 7-1 [stopmusic] [Dialog] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_black",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [playMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="“骑士最后的敌人,是这片大地。”", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="“那些本该安分地等待在地上的城市,以人民的血汗为食,竟然开始蠕行前进。”", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="“城市是生活的怪物,去号召他们对抗每一座城,去将最纯真的美好归还给他们!”", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="“让草原重新成为草原,让天空仍是天空,让人性再次坚定,让荣光永垂不朽!”", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="“我即是最后的骑士!”", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=0.5)] [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [Background(image="bg_23_G03",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Character(name="avg_npc_211_1#8", name2="avg_npc_212_1", focus=1)] [name="发言人马克维茨"] 怎么样了,征战骑士的目的地是哪里?监正院吗? [Character(name="avg_npc_211_1#8", name2="avg_npc_212_1", focus=2)] [name="发言人麦基"] 不...... [name="发言人麦基"] ......他们去了,冠军墙展厅,历代冠军挂像与颁奖之地。 [Character(name="avg_npc_211_1#3", name2="avg_npc_212_1", focus=1)] [name="发言人马克维茨"] ......为什么?他们不应该立刻去政府那边吗? [Character(name="avg_npc_211_1#3", name2="avg_npc_212_1", focus=2)] [name="发言人麦基"] 董事会正在讨论此事。在我看来,这是监正会试图挽回颜面的一步棋。 [Character(name="avg_npc_211_1#3", name2="avg_npc_212_1#2", focus=2)] [name="发言人麦基"] 也许下一步......也许下一步,他们会尝试让驻军成为常态。 [Character(name="avg_npc_211_1#5", name2="avg_npc_212_1#2", focus=1)] [name="发言人马克维茨"] ...... [Character(name="avg_npc_211_1#5", name2="avg_npc_212_1#5", focus=2)] [name="发言人麦基"] 但现在的卡西米尔,可不是他们把刀架在别人脖子上就说了算的......愚昧的骑士还没能意识到这一点。 [name="发言人麦基"] 暴力的时代早就过去了。 [Character(name="avg_npc_211_1#5", name2="avg_npc_212_1#5", focus=1)] [name="发言人马克维茨"] ......嗯...... [Character(name="avg_npc_211_1#5", name2="avg_npc_212_1", focus=2)] [name="发言人麦基"] 辛苦你另外走一趟零号地块了,断电对感染者收容治疗中心的影响很大。 [name="发言人麦基"] 去看一看那里有没有出什么岔子。 [Character(name="avg_npc_211_1#8", name2="avg_npc_212_1", focus=1)] [name="发言人马克维茨"] 好。 [Character(name="avg_npc_211_1#8", name2="avg_npc_223", focus=2)] [name="企业员工"] 报告,发言人阁下,电力系统......基本恢复了!正在准备重启! [stopmusic(fadetime=1)] [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Background(image="bg_23_G06",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)] 黑暗中的银光一路行过。 嘈杂的观众围绕着这一场奢华的登场。 路灯扑闪,随即,霓虹色彩回到了这座小睡片刻的城市。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_23_G07",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] 银枪的天马在广告灯光的簇拥下显得格格不入。 但是,在场的每一个人,凑热闹的路人、慌张的骑士、兴奋的游客...... 他们都产生了错觉,他们都认为,是天马带来了光。 是城市在他们的身后,逐步恢复活力。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_23_G02",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_npc_224")] [name="“银枪的天马”"] ......见过伊奥莱塔宗师。 [dialog] [Character(name="avg_npc_210_1",fadetime=1,block=true)] [delay(time=1)] [name="伊奥莱塔·罗素"] 许久不见,莱姆。 [name="伊奥莱塔·罗素"] 长途跋涉辛苦了,但可惜,我们似乎没有什么时间休息。 [Character(name="avg_npc_224", name2="avg_npc_210_1", focus=1)] [name="“银枪的天马”"] 我们不需要休息,为卡西米尔扫清污秽才是当务之急。 [Character(name="avg_npc_224", name2="avg_npc_210_1", focus=2)] [name="伊奥莱塔·罗素"] 呵呵......你还是老样子,这么性急。 [name="伊奥莱塔·罗素"] 想去见一见这场宴会的主角吗? [Character(name="avg_npc_224", name2="avg_npc_210_1", focus=1)] [name="“银枪的天马”"] ......玛嘉烈·临光? [name="“银枪的天马”"] 当年她就不应该拒绝宗师的邀请,她本会是我们中最优秀的一批,而不用沦落至此。 [name="“银枪的天马”"] 可是,她再次回到卡西米尔,却重新站上了那种虚伪的擂台......莫非流放让玛嘉烈改变了想法? [Character(name="avg_npc_224", name2="avg_npc_210_1#5", focus=2)] [name="伊奥莱塔·罗素"] 你也是和玛嘉烈决斗过的,你觉得她是那样的孩子吗? [Character(name="avg_npc_224", name2="avg_npc_210_1#5", focus=1)] [name="“银枪的天马”"] 唔......但时间能改变一切,玛嘉烈如今...... [Character(name="avg_npc_224", name2="avg_npc_210_1#5", focus=2)] [name="伊奥莱塔·罗素"] 看看这面墙,莱姆,特锦赛的历代冠军们。 [name="伊奥莱塔·罗素"] 为什么从这个逐渐崩溃的时代中脱颖而出的骑士,他们依旧能蕴含光芒? [Character(name="avg_npc_224", name2="avg_npc_210_1#5", focus=1)] [name="“银枪的天马”"] ......只出现一两位优秀的骑士,并不能说明什么,宗师。 [name="“银枪的天马”"] 骑士竞技依旧只是纯粹的亵渎,是卡西米尔的祸根。 [name="“银枪的天马”"] 每一次回到大骑士领,我都更加悲哀愤懑,我们的人民正在丧失敬畏,高尚的品德反倒成了迂腐的笑话。 [Character(name="avg_npc_224", name2="avg_npc_210_1#2", focus=2)] [name="伊奥莱塔·罗素"] ......也许吧,自从征战骑士离开大骑士领后,就一直如此。 [name="伊奥莱塔·罗素"] 可惜时代在年轻人手上,我们得出的答案,已经无关紧要了。 [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_23_G09",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="char_147_shining_1", fadetime=1,block=true)] [delay(time=1)] [name="闪灵"] ......原来博士你已经察觉到了。 [name="闪灵"] 不愧是你。 [dialog] [Decision(options="我们不能在卡西米尔的中心做得太过火。;阿米娅和各位干员的安全才是第一考量。;我想各位都不会同意我们轻举妄动。",values="1;2;3")] [Predicate(references="1;2;3")] [name="闪灵"] ......我明白,本来,临光也不希望我们在特锦赛期间还回到你的身边。 [name="闪灵"] 但我从当地感染者口中得到的消息越来越不可忽视......我认为,阿米娅和博士应该知道这件事。 [dialog] [PlaySound(key="$doorclosequite", volume=0.6)] [PlaySound(key="$d_gen_walk_n", volume=0.6)] [Character(name="char_002_amiya_1",fadetime=1,block=true)] [delay(time=1)] [name="阿米娅"] ......不,闪灵小姐的判断是对的。 [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 如果感染者真的在零号地块遭到了......某种不人道的待遇,那我们就不该以“安危”为借口袖手旁观。 [Character(name="char_002_amiya_1#7", name2="char_147_shining_1#2", focus=2)] [name="闪灵"] ...... [Character(name="char_002_amiya_1#4")] [name="阿米娅"] 但是......博士的顾虑也有道理......卡西米尔和乌萨斯、龙门都不同...... [dialog] [Decision(options="想象一下。",values="1")] [Predicate(references="1")] [Decision(options="我们现在炸毁设施,救出所有感染者,逃离卡西米尔。;我们立刻去和联合会洽谈,花钱买下所有的感染者。;我们马上向国民院检举揭发此事,寄希望于监正会。",values="1;2;3")] [Predicate(references="1")] [Character(name="char_002_amiya_1#7")] [name="阿米娅"] ......暴力是不可行的。 [name="阿米娅"] 一旦真的越过了那条线,罗德岛顷刻间就会淹没在卡西米尔的力量之中。 [name="阿米娅"] 我们身处卡西米尔的中央。也许这个国度与乌萨斯有本质上的不同,但......这里还是骑士之国。 [name="阿米娅"] 无论它的内部矛盾激化到了什么地步,它仍旧是卡西米尔。 [name="阿米娅"] 罗德岛绝不能与它为敌。 [Predicate(references="2")] [Character(name="char_002_amiya_1#4")] [name="阿米娅"] 啊......罗、罗德岛应该做不到吧......? [Character(name="char_002_amiya_1")] [name="阿米娅"] 就算真的用钱买下了所有的感染者......在这之后呢?难道大骑士领就不会出现新的感染者了吗? [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 而且,这只会单纯地让感染者变成......可交易的商品。 [name="阿米娅"] 这解决不了什么问题。 [Predicate(references="3")] [Character(name="char_002_amiya_1")] [name="阿米娅"] 监正会......我们还不知道零号地块的全貌。 [name="阿米娅"] 监正会和商业联合会的博弈从未停止过,监正会对于感染者的态度也是模棱两可......也许监正会从一开始就默许了呢? [Character(name="char_002_amiya_1#4")] [name="阿米娅"] 罗德岛......真的还能做到些什么吗? [Predicate(references="1;2;3")] [Character(name="char_147_shining_1")] [name="闪灵"] ......博士。 [name="闪灵"] 你打算怎么办? [dialog] [Decision(options="用他们的办法,解决他们的问题。",values="1")] [Predicate(references="1")] [stopmusic(fadetime=1)] [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_23_G05",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)] [Character(name="avg_npc_216", name2="avg_npc_216", focus=2)] [name="无胄盟成员"] 在那边!追! [PlaySound(key="$d_gen_soldiersrun", volume=0.6)] [Character(fadetime=1,block=true)] [Character(name="avg_npc_123")] [name="格蕾纳蒂"] ......啧! [name="格蕾纳蒂"] (电力已经恢复了......索娜应该会想办法回去集合才对。) [Character(name="avg_npc_216", name2="avg_npc_216", focus=1)] [name="无胄盟成员"] 立刻通知增援—— [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.6, block=true)] [Background(image="bg_23_G05",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.6, block=true)] [Character(name="avg_npc_123#5")] [name="格蕾纳蒂"] 从这里转个弯——唔! [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [dialog] [Character(name="char_204_platnm_1#3", fadetime=1,block=true)] [delay(time=1)] [name="白金"] 本来在零号地块待得好好的......突然一下灯就黑了。 [Character(name="char_204_platnm_1#5")] [name="白金"] 我还以为无胄盟终于不愿意给哨卡的房子付电费了,结果就收到了支援请求...... [Character(name="avg_npc_123#5")] [name="格蕾纳蒂"] ......白金! [Character(name="avg_npc_123#5", name2="char_204_platnm_1#4", focus=2)] [name="白金"] ......又是你吗。 [name="白金"] 真希望上一次你和焰尾骑士已经吃够苦头了。 [Character(name="avg_npc_123#6", name2="char_204_platnm_1#4", focus=1)] [name="格蕾纳蒂"] 很遗憾......我是越挨打,越反抗的类型。 [name="格蕾纳蒂"] 让开——! [dialog] [Character(name="avg_npc_123#6", name2="char_204_platnm_1#6", focus=0)] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [characteraction(name="right", type="jump", xpos=300, fadetime=1,block=false)] [character(name="avg_npc_123#6",name2="char_empty",fadetime=0.5)] [delay(time=0.5)] [characteraction(name="left", type="move", xpos=-300, fadetime=1,block=false)] [delay(time=0.5)] [character] [Character(name="char_204_platnm_1#6",fadetime=1,block=true)] [delay(time=1)] [name="白金"] 不长记性......那只好给你点颜色看看了。 [Character(name="avg_npc_123#6")] [name="格蕾纳蒂"] (被拉开了距离——只要挡住这一箭就能找到反击的机会!) [PlaySound(key="$d_gen_soldiersrun", volume=0.6)] [dialog] [Character(name="avg_npc_216")] [name="无胄盟成员"] 在这里!帮助白金大位! [Character(name="avg_npc_123#5")] [name="格蕾纳蒂"] (糟——背后——!?) [dialog] [character] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Character(name="avg_npc_216")] [name="无胄盟成员"] 呃! [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [Character(fadetime=1)] [PlaySound(key="$bodyfalldown1", volume=0.6)] [Dialog] [Character(name="char_204_platnm_1#5")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="白金"] 什...... [dialog] [character] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.2, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.2, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [playsound(key="$bottlebroken")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [Character(name="char_204_platnm_1#5")] [CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="白金"] 唔......!打碎了路灯吗...... [name="白金"] ......要是被玻璃划破脸可怎么办......真是...... [Character(name="avg_npc_123#6")] [PlaySound(key="$d_gen_transmissionget",volume=0.6)] [name="格蕾纳蒂"] 查丝汀娜! [Character(name="avg_npc_123#6",focus=-1)] [name="查丝汀娜"] 灰毫,快撤。 [name="查丝汀娜"] 我们会想办法拖住。 [Character(name="avg_npc_123")] [name="格蕾纳蒂"] ......好! [PlaySound(key="$transmission",volume=0.6)] [Character(name="avg_npc_123")] [Dialog] [PlaySound(key="$rungeneral", volume=0.6)] [characteraction(name="middle", type="move", xpos=300, fadetime=1,block=false)] [Character(fadetime=0.5)] [delay(time=1)] [character] [Character(name="char_204_platnm_1#6")] [name="白金"] 别想跑! [dialog] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.2, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.2, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Character(name="char_204_platnm_1#5")] [name="白金"] 啧......碍事,先找到掩体,确认方位...... [Character(name="char_204_platnm_1#5")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="白金"] ......! [dialog] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.2, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.3, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [playsound(key="$bottlebroken")] [CameraShake(duration=0.2, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$bottlebroken")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [Character(name="char_204_platnm_1#4")] [name="白金"] 制式轻弩的射击距离不会太远...... [Character(name="char_204_platnm_1#5")] [name="白金"] 不,而且有两个人吗—— [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_kxstreet",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_npc_103nc_1")] [name="瑟奇亚克"] 远牙,她好像察觉到了。 [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.6, block=true)] [Background(image="bg_23_G07",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.6, block=true)] [Character(name="avg_430_fartth_1#6")] [name="查丝汀娜"] ......转移。 [name="查丝汀娜"] 不要在狙击领域挑战无胄盟,但是......现在是二对一。 [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_23_G07",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [Character(name="char_204_platnm_1#4")] [name="白金"] (停火了......转移了吗?敏锐的家伙。) [name="白金"] (早知道这么麻烦我就当没听见求援了......) [Character(name="char_204_platnm_1")] [name="白金"] (但是......) [stopmusic(fadetime=1)] [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Background(image="bg_black",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] 闭上眼。 白金突然回想起了很久以前,父母对自己说过的话。 他们说,她敏锐的视力一定会为家族带来荣耀。 现在,她荣耀吗? [dialog] [Character(name="char_204_platnm_1#6")] [name="白金"] 抓住你了,瑟奇亚克。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.6, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.2, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_avg_arrowshot")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.2, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.6, block=true)] [Background(image="bg_kxstreet",screenadapt="coverall")] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.2, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.2, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [delay(time=1)] [playMusic(intro="$normal02_intro", key="$normal02_loop", volume=0.4)] [Character(name="avg_npc_103nc_1#3")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="瑟奇亚克"] 呃——!? [dialog] 风暴般掠过的箭矢划过瑟奇亚克的脸庞。 只差一点,他的脑袋就很难保持完整了。 [dialog] [Character(name="avg_npc_103nc_1#5")] [name="瑟奇亚克"] ——她反击了?这么远的距离!? [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.6, block=true)] [Background(image="bg_23_G07",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.6, block=true)] [Character(name="avg_430_fartth_1#4")] [name="查丝汀娜"] 发生什么了?瑟奇亚克? [Character(name="avg_430_fartth_1#6")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="查丝汀娜"] 啧!别停下,继续移动! [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.6, block=true)] [Background(image="bg_23_G05",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.6, block=true)] [Character(name="char_204_platnm_1#6",fadetime=1,block=true)] [delay(time=1)] [name="白金"] 吁——呼—— [name="白金"] ......下一箭,送给你。 [PlaySound(key="$e_atk_arrow_h")] [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.4, block=true)] [Background(image="bg_23_G05",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.4, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_avg_arrow")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Character(name="avg_430_fartth_1#6")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="查丝汀娜"] ——! [Dialog] [delay(time=0.5)] [PlaySound(key="$rungeneral", volume=0.6)] [characteraction(name="middle", type="move", xpos=-300, fadetime=1,block=false)] [Character(fadetime=0.5)] [delay(time=0.8)] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [delay(time=1)] [Character(name="avg_430_fartth_1#6",fadetime=1,block=true)] [delay(time=1)] [name="查丝汀娜"] ......特制的箭头......可怕的威力。 [name="查丝汀娜"] 这么复杂的城市地形,她还能准确捕捉到我们的动向吗......? [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.6, block=true)] [Background(image="bg_23_G05",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.6, block=true)] [Character(name="char_204_platnm_1#4")] [name="白金"] ......不见了。 [name="白金"] 是逃走了吗? [dialog] [character] [Character(name="avg_npc_103nc_1#5",fadetime=1,block=true)] [delay(time=1)] [name="塑料骑士"] 我可没打算......就这么逃走,白金。 [Character(name="char_204_platnm_1#6")] [name="白金"] ...... [Character(name="avg_npc_103nc_1#5")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$rungeneral", volume=0.6)] [name="塑料骑士"] ......你......把我的家人怎么了!? [dialog] [Character(name="char_204_platnm_1",fadetime=0.6)] [delay(time=0.5)] [characteraction(name="middle", type="jump", xpos=350, times=1, fadetime=0.5, block=false)] [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1")] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [CameraShake(duration=0.5, xstrength=20, ystrength=0, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [delay(time=1)] [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1",focus=1)] [name="塑料骑士"] 你把他们怎么了!? [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1",focus=2)] [name="白金"] ......远距离行不通,就改近身搏杀? [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1#6",focus=2)] [name="白金"] 想得真好。 [dialog] [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1#6",focus=0)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.4, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$fightgeneral")] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="avg_npc_103nc_1#5")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="塑料骑士"] 唔—— [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1#6",focus=2)] [name="白金"] 多狼狈啊......一位父亲,因为反抗无胄盟落到如此下场。 [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1#6",focus=1)] [name="塑料骑士"] ——你这——! [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1",focus=2)] [name="白金"] 我没有杀你的妻子和孩子。 [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1",focus=1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="塑料骑士"] ——你把他们藏哪儿了?! [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1",focus=2)] [name="白金"] 如果你愿意听从无胄盟的安排,甚至可以先和他们通个电话。 [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1",focus=1)] [name="塑料骑士"] ......你...... [name="塑料骑士"] 不,你是要我出卖红松骑士团? [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1#6",focus=2)] [name="白金"] 你是一位父亲......还是一位骑士? [name="白金"] 有必要为感染者做到这一步吗?瑟奇亚克? [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1#6",focus=1)] [name="塑料骑士"] ...... [dialog] [character] [PlaySound(key="$d_gen_walk_n", volume=0.6)] [Character(name="avg_430_fartth_1#7",fadetime=1,block=true)] [delay(time=1)] [name="查丝汀娜"] ......别动。 [name="查丝汀娜"] 白金大位......到此为止了。这个距离,你的动作再快也快不过箭。 [Character(name="char_204_platnm_1")] [name="白金"] ......选择吧。 [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1",focus=1)] [name="塑料骑士"] ......啧...... [name="塑料骑士"] 一个个的......都不把骑士放在眼里...... [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1#3",focus=2)] [name="白金"] 任何人参加骑士竞技都能成为骑士,只不过老牌骑士家族更容易一些罢了。 [name="白金"] 所谓的骑士......只是......让人失望的一场梦。 [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1#3",focus=1)] [name="塑料骑士"] ......嘁! [dialog] [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1#6",focus=0)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1#6",focus=2)] [name="白金"] ——你的自尊心比你的家人还重要吗? [Character(name="avg_npc_103nc_1#5",name2="char_204_platnm_1",focus=1)] [name="塑料骑士"] 我根本不打算相信你,下作的杀手! [Character(name="avg_npc_103nc_1#5")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="塑料骑士"] 动手!远牙! [Character(name="avg_430_fartth_1#7")] [name="查丝汀娜"] —— [dialog] [character] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_atk_arrow_h")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [stopmusic(fadetime=1.5)] [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_sportsbar",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)] [Character(name="avg_npc_107")] [name="光头马丁"] 路上已经恢复秩序了。 [name="光头马丁"] 真是一场大动乱啊...... [Character(name="avg_npc_061#2")] [name="玛莉娅"] ......会是索娜她们做的吗? [Character(name="avg_npc_061#2",name2="avg_1014_nearl2_1#1$1",focus=2)] [name="玛嘉烈"] ......也许,有其他人推波助澜。 [name="玛嘉烈"] 她们内心充满愤怒与不公,她们想要反抗,感染者的反抗......最后却遭人利用。 [Character(name="avg_npc_061#2",name2="avg_1014_nearl2_1#2$1",focus=2)] [name="玛嘉烈"] 这样的惨剧......我经历过许多。 [Character(name="avg_npc_064_weapon_1#6",name2="avg_1014_nearl2_1#2$1",focus=1)] [name="佐菲娅"] ......玛嘉烈,你想要帮助她们吗? [Character(name="avg_npc_064_weapon_1#6",name2="avg_1014_nearl2_1#5$1",focus=2)] [name="玛嘉烈"] ...... [Character(name="avg_npc_064_weapon_1#5",name2="avg_1014_nearl2_1#5$1",focus=1)] [name="佐菲娅"] 为感染者而战,和以骑士身份而战,在如今的卡西米尔,这是两个互相矛盾的选择—— [Character(name="avg_npc_064_weapon_1#5",name2="avg_1014_nearl2_1#2$1",focus=2)] [name="玛嘉烈"] ——感染者所遭遇的不公,只是无数苦难在我们眼前的缩影。 [Character(name="avg_npc_064_weapon_1#5",name2="avg_1014_nearl2_1#1$1",focus=2)] [name="玛嘉烈"] 我相信有人会去为感染者伸张正义,而且,我也相信他们一定能够做到。 [Character(name="avg_npc_061#7",name2="avg_1014_nearl2_1#1$1",focus=1)] [name="玛莉娅"] 姐姐...... [Character(name="avg_npc_061#7",name2="avg_1014_nearl2_1#7$1",focus=2)] [name="玛嘉烈"] 但只靠我们去拯救是不行的。只靠那些已经觉醒了坚定意志的人去拯救,是不够的。 [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_nearllivingroom",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="avg_npc_108")] [name="玛恩纳"] ......稀客。 [dialog] [character] [Character(name="avg_npc_224",fadetime=1,block=true)] [delay(time=1)] [name="“银枪的天马”"] 阁下,久疏问候。 [Character(name="avg_npc_108",name2="avg_npc_224",focus=1)] [name="玛恩纳"] ......别对我行礼,我甚至连骑士都不是,别忘了你的身份。 [name="玛恩纳"] 如果你是来找玛嘉烈的,那可能要让你失望了。 [Character(name="avg_npc_108",name2="avg_npc_224",focus=2)] [name="“银枪的天马”"] ......很多年没有回过大骑士领,英雄的家,已经变成这副模样了吗? [name="“银枪的天马”"] 那对姐妹已经不住在这里了吗? [Character(name="avg_npc_108#3",name2="avg_npc_224",focus=1)] [name="玛恩纳"] ...... [Character(name="avg_npc_108#3",name2="avg_npc_224",focus=2)] [name="“银枪的天马”"] 哦,失礼......这是您的家庭问题,抱歉。 [Character(name="avg_npc_108#3",name2="avg_npc_224",focus=1)] [name="玛恩纳"] ......还有别的事吗? [Character(name="avg_npc_108#3",name2="avg_npc_224",focus=2)] [name="“银枪的天马”"] 玛恩纳阁下—— [Character(name="avg_npc_108#2",name2="avg_npc_224",focus=1)] [name="玛恩纳"] 别那么叫我。 [Character(name="avg_npc_108#2",name2="avg_npc_224",focus=2)] [name="“银枪的天马”"] 其他人可以贬低您,我们不会。 [name="“银枪的天马”"] 即使玛嘉烈误入歧途,她的妹妹还尚且年幼,但临光家族可不是靠着历史和名声来博得尊敬的。 [name="“银枪的天马”"] 那些自诩精英的商人们就是洞察不到这一本质,才会对骑士们的种种行为感到不解,呸。 [name="“银枪的天马”"] 即使是看到您身体安康,也令人安心几分。 [Character(name="avg_npc_108#2",name2="avg_npc_224",focus=1)] [name="玛恩纳"] ......我现在这副模样?少说客套话吧,骑士阁下。 [name="玛恩纳"] 如果您真为我着想,就请回吧。 [Character(name="avg_npc_108#2",name2="avg_npc_224",focus=2)] [name="“银枪的天马”"] 玛恩纳阁下。 [name="“银枪的天马”"] 请允许我们,向您......不,向临光家族致以最崇高的敬意。 [Character(name="avg_npc_108#3",name2="avg_npc_224",focus=1)] [name="玛恩纳"] ......英雄已经落幕了。 [name="玛恩纳"] 一个普通的卡西米尔人,当得起银枪皮加索斯的郑重行礼吗? [Dialog] [character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Background(image="bg_23_G09",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [Character(name="avg_npc_211_1")] [name="发言人马克维茨"] ......真是个奇妙的夜晚。博士...... [name="发言人马克维茨"] 已经快日出了,很抱歉我没能第一时间赶来,联合会总是有很多事情需要处理...... [dialog] [Decision(options="您是怎么看待零号地块的?",values="1")] [Predicate(references="1")] [Character(name="avg_npc_211_1#5")] [name="发言人马克维茨"] ...... [Character(name="avg_npc_211_1")] [name="发言人马克维茨"] 我可以当作您这番话......没有弦外之音吗? [name="发言人马克维茨"] 您是个聪明人。 [dialog] [Decision(options="很遗憾。",values="1")] [Predicate(references="1")] [Character(name="avg_npc_211_1#2")] [name="发言人马克维茨"] ......好吧。 [name="发言人马克维茨"] 您觉得......大骑士领如此对待感染者,是一件合理的举措吗? [Character(name="avg_npc_211_1#6")] [name="发言人马克维茨"] 您无需回答,你我都知道答案——折中的选择。 [name="发言人马克维茨"] 在我们做不出最完美最富有人性的选择,又不愿选择最血腥最原始的答案时,这就是结果。 [dialog] [Decision(options="这并不合理,马克维茨先生。",values="1")] [Predicate(references="1")] [Character(name="avg_npc_211_1#5")] [name="发言人马克维茨"] 您知道吗......其实如果您读过一些卡西米尔的史书,您就会意识到,我们如今的社会建立在怎样的“不合理”上。 [name="发言人马克维茨"] 您也许不了解......在天马的国度因梦魇带来的动荡被推翻,骑士团立国之后,是扈从们最先真正团结了起来。 [name="发言人马克维茨"] 扈从们为骑士运作财产,为骑士打理土地,之后,扈从们又联起手来,将那些暴虐无道的大骑士们赶下了台。 [Character(name="avg_npc_211_1#2")] [name="发言人马克维茨"] 现在呢?商业联合会豢养着杀手组织与竞技骑士,而被豢养的一方则永远会奋起反抗,试图摆脱权力的桎梏—— [Character(name="avg_npc_211_1#5")] [name="发言人马克维茨"] ......历史就是一个循环,博士。 [name="发言人马克维茨"] 之前的发言人做了一些龌龊的勾当,也因此付出了代价,现在,轮到我处于这个位置,艰苦前行。 [name="发言人马克维茨"] 这些东西,符合您的道德观念吗?它,“合理”吗? [name="发言人马克维茨"] 我不知道您是怎么知道的......但您应该已经察觉到了。 [Character(name="avg_npc_211_1#2")] [name="发言人马克维茨"] 对那些在赛场上重度伤残的、矿石病加剧到无法遏制的,联合会选择了......人道处理。 [Character(name="avg_npc_211_1#7")] [name="发言人马克维茨"] 不合理?当然,我也想说“不行”。 [Character(name="avg_npc_211_1#8")] [name="发言人马克维茨"] 但难道要我们永远养着那些感染者病人吗?这种无法解决的疾病...... [name="发言人马克维茨"] 矿石病一天不能被“治愈”,那我们就一天做不到和平共处。 [dialog] [Decision(options="“处理”那些仍然挣扎求生的人,这叫谋杀。",values="1")] [Predicate(references="1")] [Character(name="avg_npc_211_1#5")] [name="发言人马克维茨"] ......凡是觉得不合理的人都被排除了,这才造就了每一段合理的历史,所幸我已经接受了这个道理,您难道不明白吗? [name="发言人马克维茨"] 您这是在试图挑战卡西米尔......我不建议您这么做。 [Character(name="avg_npc_211_1#2")] [name="发言人马克维茨"] 我们也许确实有别的办法。如果您能想到什么,我愿意帮助您。 [Character(name="avg_npc_211_1#8")] [name="发言人马克维茨"] 但不是现在。 [name="发言人马克维茨"] 昨夜大断电的首要嫌疑人,就是感染者骑士。 [Character(name="avg_npc_211_1#5")] [name="发言人马克维茨"] 假如,只是假如,假如断电引发了一场车祸,或是让一位依赖家庭呼吸机的老人停止了呼吸—— [name="发言人马克维茨"] 难道出于帮助感染者的立场,我们就要对这些悲剧,也视而不见吗? [name="发言人马克维茨"] 允许感染者大批出现在赛场上,所有人都为此承担了许多压力—— [Character(name="avg_npc_211_1#2")] [name="发言人马克维茨"] 而这股压力正来自于社会本身,而不是某个人、某个团体,博士。 [dialog] [Decision(options="但现在,感染者在死去,我们在袖手旁观。;您说得对,“我们也许确实有别的办法”。;......",values="1;2;3")] [Predicate(references="1")] [Character(name="avg_npc_211_1#6")] [name="发言人马克维茨"] 此时此刻,有很多人在非正常地死亡,疾病,天灾,我们帮不了所有人。 [Character(name="avg_npc_211_1#2")] [name="发言人马克维茨"] 很抱歉。 [Predicate(references="2")] [Character(name="avg_npc_211_1#5")] [name="发言人马克维茨"] ......是的。 [name="发言人马克维茨"] 如果您有什么想法......我相信,您可以做到一些事情。 [Character(name="avg_npc_211_1#6")] [name="发言人马克维茨"] 但请记住我说的话,不要把这件事当做一件好似扶老人过马路一般的事情去对待。 [name="发言人马克维茨"] 零号地块的矛盾是十分复杂的。 [Predicate(references="3")] [Character(name="avg_npc_211_1#7")] [name="发言人马克维茨"] ......抱歉,也许是我话说得太重了。 [name="发言人马克维茨"] 您能冷静下来思考一下,对我们都有好处。 [Predicate(references="1;2;3")] [dialog] [character] [PlaySound(key="$dooropenquite", volume=0.6)] [Character(name="avg_237_gravel_1",fadetime=1,block=true)] [delay(time=1)] [name="砾"] ......博士。 [name="砾"] 有人想要见您。 [Character(name="avg_npc_211_1")] [name="发言人马克维茨"] ......我就不打扰您了。 [Character(name="avg_npc_211_1#5")] [name="发言人马克维茨"] 别误会......如果可能,我还是希望站在您这边的。 [Character(name="avg_npc_211_1#8")] [name="发言人马克维茨"] 但是,要从无数的“不合理”和“无能为力”之中,把最可能的答案选出来,是一件很困难的事情。 [name="发言人马克维茨"] 您说得对......大断电,耀骑士,血骑士,这也许反而给了那些感染者骑士抗争的意志。 [Character(name="avg_npc_211_1#2")] [name="发言人马克维茨"] 在事情一发不可收拾之前,希望你我能避免太多的......伤亡。 [Character(name="avg_npc_211_1#5")] [name="发言人马克维茨"] “好人能有一个好下场”,在如今,已经是一件需要去争取才能实现的事情了。 [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [Character] [Image]